The "Baron's Tent Game" should function in the same manner as "Piper's Treehouse" in Farm Story 2.
Those who play FS2 will know what I'm trying to explain: There is a "Collection Box" where certain items, when obtained, accumulate. Once a specific collection has been completed, you earn a prize.
The items for collection, in FS2, come from the "Dart Board" in Piper's Treehouse, the randomly Colored Butterflies (when they are tapped flying around on the farm), the Gopher (when tapped at random intervals and random places on the ground), and from the Otters that randomly pop up while swimming in the stream running through the farm. Every time something is tapped, you get an item for your collection (or possibly coins). The prizes in FS2 (once a Dart Board Collection, Butterfly Collection, Gopher collection, or Otter Collection is completed) may consist of Gems, Coins, Tools, etc.
In Castle Story, the items we earn while playing the "Baron's Tent Game" could actually accumulate into a collection. Then when the collection is complete, we win one of the prizes which has been offered for Gems. The idea could also be expanded to include other collections, as in Farm Story. A good example would be to have monsters drop random items, when they are ****ed, for another type of collection! Random items for a collection could drop when collecting crops, or collecting from our animals! These would be completely different items than the usual drops--surprise items.
Thanks, in advance!
Sincerely,
Pam B.
Colley Court AND Coal Country